![]() ![]() Due to their immense power, rumor has it that anyone who collects the Furies will have their wish granted. The warriors who wield those weapons are known as "Fencers". The weapons left behind by the Goddess and the Vile God are now known as "Furies". Armed with these weapons, the deities continued their conflict until they finally sealed each other away into the great unknown. ![]() īecause they were equally matched, they both created a vast number of special weapons imbued with their godly energy, each containing the life force of a fairy. While their personalities and appearance are drastically different, they both share the nickname "Shallie" and uncover the reasoning why along each of their journeys- the dual main character system has been improved with separate stories and multiple endings for Shallistera and Shallotte. In Atelier Shallie: Alchemists of the Dusk Sea players choose to play as either the reserved, mission-focused Shallistera, daughter of a tribal leader who embarks on voyage to find a solution to a crisis affecting her homeland, on behalf of her ailing father or ambitious, energetic Shallotte, who has been struggling to bring success to the alchemy workshop since the passing of her father. The battle system incorporates strategy and speed, the time management system is free from restrictions allowing for unlimited play time and Alchemy RPG fans can look forward to a straightforward menu in the engaging Synthesis system. Atelier Shallie: Alchemists of the Dusk Sea closes the final chapter in the Atelier Dusk series. ![]()
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